Nintendo 1986 Action / Platformer NES 1 Player | 2 Players Alternating
Donkey KongCan you save Pauline from the clutches of Donkey Kong? Help Mario scale the construction site to rescue his girlfriend, Pauline. Dodge fireballs and barrels that Donkey Kong hurls down the ramps and ladders to thwart your efforts.
It's up to Mario to save Pauline, who has been kidnapped by Donkey Kong. In round 1, you will need to climb up the building while avoiding barrels being thrown at you. Carefully choose when to use the ladders.
In round 2, you will need to time your jumps to make it over the rotating lifts while avoiding the fireballs patrolling the ladders. Donkey Kong has resorted to throwing Jacks, so watch closely to move in between them.
In round 3, you will need to pull out all of the yellow bolts to drop the entire structure and finally send Donkey Kong tumbling down. This is easier said than done as multiple fireballs will be moving up and down the ladders.
After completing round 3, the loop will reset to round 1 where enemies will become faster and more numerous.Game A is for beginners while Game B is designed for experts, starting you at the beginning of the second loop.
Pick up the Hammer to destroy barrels and fireballs. This handy item is a great way to gain points or to clear a path, but you won't be able to jump or climb ladders with it.
Mario's jump is the key to reaching the top. He can jump the distance of 2 sections of girders, but if he falls more than 2 sections, you will lose a life. You can also carefully time jumps to leap over rolling barrels and fireballs.
Besides falling, there are a few more hazards to avoid:
Barrel
Thrown by Donkey Kong, they will fall down ladders or roll over ledges
Fireball
Slow moving enemies that can climb up ladders after you
Jack
Thrown by Donkey Kong in round 2, watch where they land to avoid the next oneYou can score points in several ways:
Barrel Jumping [100 Points]
Time your jumps over Donkey Kong's rolling barrels
Pauline's Items [800 Points]
Collect her lost parasol and purse on your way up the building
Hammer [500 Points]
Use the hammer to destroy barrels and fireballs
Bonus Points
These points decrease with the time, and the remainder will be rewarded once you finish the roundYou will gain an extra life for every 20,000 points.
Donkey KongSXNGOZVG Unlimited Lives Game Genie PENKNPLA Start With 1 Life Game Genie PENKNPLE Start With 9 Lives Game Genie SXXVKGSA Invincible VS Barrels Game Genie SXUTXISA Invincible VS Fireballs Game Genie AAPSZT
SSPIGTNo Death by Falling Game Genie AEKKEVIA Controllable Jump Game Genie ZAIGSG
AAPSZTHigh Jump Game Genie AAPIEZ Fast Run & Climb Game Genie SUXYYLSP Time Bonus Doesn't Decrease Game Genie Donkey Kong ClassicsSXYAOP Unlimited Lives Game Genie PETANA Start With 1 Life Game Genie TETANA Start With 6 Lives Game Genie PETANE Start With 9 Lives Game Genie AEVAVSIA Controllable Jump Game Genie EAKOLSLG Hammer Lasts Longer Game Genie SLOLPZSP No Time Limit Game Genie




It's up to Mario to save Pauline, who has been kidnapped by Donkey Kong. In round 1, you will need to climb up the building while avoiding barrels being thrown at you. Carefully choose when to use the ladders.
In round 2, you will need to time your jumps to make it over the rotating lifts while avoiding the fireballs patrolling the ladders. Donkey Kong has resorted to throwing Jacks, so watch closely to move in between them.
In round 3, you will need to pull out all of the yellow bolts to drop the entire structure and finally send Donkey Kong tumbling down. This is easier said than done as multiple fireballs will be moving up and down the ladders.
Pick up the Hammer to destroy barrels and fireballs. This handy item is a great way to gain points or to clear a path, but you won't be able to jump or climb ladders with it. 


Barrel
Fireball
Jack
Barrel Jumping [100 Points]
Pauline's Items [800 Points]
Hammer [500 Points]
Bonus Points